Being an animator has been a lifelong dream since my first flip book at age 6. My career began in the game industry in 1997 and quickly transitioned into film VFX until 2002 when I started animating at Naughty Dog. I developed a deep love for interactive animation and storytelling in the unique medium of video games. In 2005 I began leading the animation team at Naughty Dog and helped grow the team into what I’d consider one of our industries finest. Together we push interactive animation and storytelling far beyond what I ever dreamed possible. I’m inspired every day by our Naughty Dog family and constantly excited about what tomorrow will bring.